// gen by puerts gen tools
auto SName = Struct->GetName();
if (
SName == "IntVector"
|| SName == "Color"
|| SName == "Quat"
|| SName == "Vector2D"
|| SName == "Vector4"
|| SName == "Transform"
|| SName == "LinearColor"
|| SName == "Box2D"
|| SName == "Vector"
|| SName == "IntPoint"
|| SName == "Rotator"
|| SName == "Guid") return;